All you were missing to make games
Deploy worldwide in a snap

Build, customize and scale multiplayer games with a single SDK, fully customizable server logic and automatic worldwide deployment — without writing network code or managing servers.

  • Global clusters close to your players
  • Fully customizable data, logic and admin tools
  • Multiplayer in hours, not months
hero-picture
Instant setup

From Idea to Global Multiplayer —
in One Flow

Define your game logic once —
PlayServ handles data, servers, synchronization and worldwide scaling.

Define
Your Game World

JSON structure

Data, states and rules — as a single model

Describe your game entities, states and relationships. Your data model becomes the source of truth for logic, sync and security.

Plug Into
the Engine

JSON structure

No netcode. No backend. Just your game

Install the SDK and work with simple abstractions: sessions, sync, services and reactive data — already handled.

Run Worldwide
by Default

JSON structure

One world. Many servers. Zero ops.

Your game runs on global clusters close to players. Servers replicate the same world state — failure-resistant and cost-efficient.

Imagine the Possibilities

How This Changes the Industry

This isn’t fantasy. It’s what becomes possible with our backend.

Specialized Architectures

We currently support the "Big Three": RPG, Shooter, and Strategy. New genre blueprints are added with every update.

Players per room 25 000 ready to build

Build the Future with Us

We prioritize development based on your needs. Cast your vote to influence which templates and features arrive in the next update.

Which template next?

  • MOBA 45%
  • Sports & Racing 32%
  • Simulators 14%
  • Strategy (RTS/TBS) 9%

What tools do you need?

  • Tournament Engine 45%
  • Skill-Based Matchmaking 32%
  • Guilds & Clan Wars 14%
  • Atomic swaps, Marketplace logic 9%

PlayServ is currently FREE for new customers

PlayServ is free for now. The calculator estimates future usage and cost once pricing is enabled

Cost Calculator

Estimate your CCU & future monthly cost

Get a quick estimate of how many concurrent players your game may have — and what that capacity will cost per month.

Enter your expected CCU

Expected Average CCU
10 CCU 100K+
250
What affects your CCU?
Gameplay Intensity
Your Estimate
$5 Estimated monthly cost
Estimated average CCU:
250 players
Estimated peak CCU:
250 players
Price per CCU / month:
$0.03

100 CCU / month free for early adopters

Spin up your first environment, plug in your game, and only pay when you grow beyond the free tier.

No credit card required. You can tweak limits or move to production pricing at any time

Auto estimation coming soon...

Testimonials

Trusted by Gamedev Innovators

Tech Documentation

The definitive source for Technical questions

We’ve moved past simple FAQs to provide comprehensive guides. Dive deep into architecture diagrams, specific implementation patterns, and real-world code examples.

tech-guide

Let us integrate PlayServ into your project, free of charge

This saves you up to $100K!

We are ready to integrate cool projects for free and support them all the way to launch!
By PlayServ experts and fully at our expense. Because we believe in great ideas.